Version 0.9.2 of QDGDF (the Quick and Dirty Game Development Framework) has been released. It features the following:
_qdgdfv_convert_ktl_to_proportional variable is set.
_qdgdfv_full_screen, settable before startup to suggest the desired behaviour (full screen or windowed). Also filled after startup.
_qdgdfv_extended_palette, filled with RGB values for each palette entry.
qdgdfv_path_find() and qdgdfa_path_find(), to return the full path to a file search in the configured paths.
qdgdfv_scale2x_p() and qdgdfv_scale3x_p(), implementing the scale2x and scale3x algorithms.